![]() The apparent purpose of the battlefield is to dominate fortresses at critical spots that will allow defending or reaching a particular area or opponent simpler. Enemy characters defeated in battle enough times can be challenged to a duel. On the map, all generals and lieutenants can be assaulted or challenged. In the third person, the player can defend, parry, attack, charge, shoot arrows, jump, announce, or charge up to unleash a unique musou attack. Soldiers of various grades and styles (regular, archers, guards, sorceresses, and two types of siege weaponry) populate the battlefield, as do horses that can be ridden. The player selects up to three generals, three lieutenants, and their men to form the army in any fight, offense, or defense. ![]() ![]() These operations often entail the invasion or defense of a particular province and the opportunity to assist an allied empire with similar actions. Every turn, the player is offered a choice between four potential governance options (brought to your attention by your generals), followed by a single action decision. Begin with a little kingdom and work up to conquer all others. ![]() At the center of the game, the campaign mode begins by selecting one of 24 areas and 42 rulers (custom characters can be created). Dynasty Warriors 4: Empires is a strategy-focused variation of Dynasty Warriors 4 that combines gameplay elements from Romance of the Three Kingdoms.
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